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ClientDetector - Client/Mod Detection, Forge Mod Detection, ClientControl 2.1

segation

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segation submitted a new resource:

ClientDetector - Client/Mod Detection, Forge Mod Detection, ClientControl 2.1 - A simple plugin to detect/manage a player's client.

HOW IT WORKS
When a player joins a server, his client sends a packet (PlayInCustomPayload) to the server, also known as PluginMessaging. This plugin is "catching" this information (using the PacketEvents API, https://github.com/retrooper/packetevents) when it's sent to the server, and checks its content for client-specific "messages".
Most clients are detectable with this method, but some clients act like they are "vanilla" (standard Minecraft) clients. Some...

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